| Employment Type | Permanent |
|---|---|
| Location | Berkshire, Berkshire |
| Industry Sector | Civil |
| Start Date | asap |
| Salary/Rate | c£40k |
| Reference | 57980 |
| Date Advertised | 16-06-2008 - 00:00 |
Graphics Engineer required for this world leader in the design and manufacture of rugged, real-time video tracking and image processing subsystems.
Working within a team of software engineers in the ongoing development of an image generation capability for use with embedded training systems. The role requires someone who has experience of designing, programming and delivering real time graphics applications, ideally for use as part of military or commercial training systems. A sound understanding of the software development cycle with experience of writing specifications and acceptance test procedures would be advantageous.
Responsibilities: Preparation of product, software and algorithm design specifications. Support customer contact from initial enquiries through to project acceptance. Participate in software development
Coordinate development in conjunction with other technical disciplines.
The Graphics Engineer will possess a degree in a relevant engineering discipline and will have experience with real time graphics programming languages and/or API's, such as OpenGL, Performer, OpenSceneGraph, OpenGVS. Experience with OOD programming, ideally in C/C++ on Linux and/or Windows, ideally on embedded hardware systems. Experience with programming commercially available GPU's, ideally NVidia. Experience of commercial real time image generation systems would be an advantage. Experience of 3D Modelling and/or terrain generation tools such as 3D Studio, MPI Creator & CTS and Terrex tools would be an advantage.
You will be rewarded with a competitive salary, final salary pension and bens. Some international travel may be required.
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